Hello! My name is Daniel Palatnik, I'm a UX Designer, born and bred in Rio de Janeiro, and now living in New York. I specialize in end-to-end user experience design for product development, applications, web and promotional material. I am skilled in interactive, visual and motion platforms and widely versed in the main design techniques and technologies, with years of usage of tools such as Photoshop, Illustrator, InDesign, CSS/ HTML/ Jquery, After Effects, Balsamiq and many others.

Click here to check out my resume, view samples of my work throughout this site, and feel free to reach out to me for additional information at danielpalatnik@gmail.com or find me at Linkedin or Facebook. Cheers!

NYC

InRhythm is a high-growth technology consulting firm focused on high velocity product development through Lean UX, software engineering and Agile delivery services.



I lead design for the company’s marketing and operations team including, company website - inrhythm.com - sales collateral, promotional materials, social and infographic in both print and digital mediums.

Rio de Janeiro

Diboo is a fast growing website that aims at developing children's drawing skills and stimulating their imagination through high quality educational content and various types of creative activities.

My participation on this project includes developing the whole website visual identity, layout, navigation and front end code from scratch, besides performing usability tests, conceptual development of features and campaigns and, more recently, assisting the recruitment of new team members.

NYC

The Guggenheim website is a vast counterpart of the museum on the web, serving not only as a virtual guide to its installations, but also hosting an enormous amount of art related material of all kinds.

My role as an intern at the museum's Interactive Department includes preparing content related to current and past exhibitions, adapting parts of the front end code, making usability reviews, performing cross browser testing and making graphic compositions and slideshows for exhibition pages and blog posts.

NYC/ Washington DC

OpenEntry is an online e-commerce platform that allows store owners to create their own online stores, as well as business associations to create virtual marketplaces to that aggregate multiple stores.

My role included redesigning the entire OpenEntry brand from scratch, followed by an effort to rebuild and modernize the platform - re-layouting OpenEntry’s website and making it entirely responsive. Apart form that, I was also responsible for training and help hiring new designers abroad, introducing agile practices and laying out strategies to engage with the platform’s audience and turning the product’s development into a more user centric one.

Rio de Janeiro

Servistos (former Colabora) is the project for a virtual marketplace for exchanging domestic services in Rio de Janeiro.

As head of this project, my role included creating the network's complete operating structure, its entire visual identity, its pages layouts and a complete business model. Also performing repeated usability tests and an extended field research.

Rio de Janeiro

SOMA is a double project for a mobile app and an interactive puppet, that allows users to monitor their own habits, and then see the variations of such habits reflected on the very appearance of the puppet.

My role on this project ranged from creating the early concept of the app to building its interface (structure and visual identity). Also, to build a prototype of the doll using Processing language, an artist's dummy and an Arduíno board.

San Francisco

Fork the Law is a project for a participative platform to allow citizens to fork computer abuse laws online for improvement, review and subsequent endorsement.

My participation on the project included working on early UI concepts for the system's first interface, generating wireframes, navigation flow charts and full page layouts. Also developing graphic elements for the enhancement of the existing visual identity.

Rio de Janeiro

Não deixe a Júlia ir embora was the project for the first full length animation movie made entirely with rotoscoping techniques, in Brazil.

My role as a lead animator included conceiving the film's visual identity, developing unique rotoscoping techniques for the animation, recruiting and training the whole animation team, editing and post-producing the film.

Rio de Janeiro

A holographic display, created for the 2012's Rio Oil and gas - one of the major events in the Oil and Gas sector in Latin America.

My role was to produce and edit the entire video content for the holography.